Master Thief Showdown

Unity C# Multiplayer

Enjoy a game of thrill and tactics along with 3 of your friends on the same couch at home. Break into a mansion and steal everything of value! Watch for the guards, and even more so, your friends! This is not a personal project but a group one, I've worked on the guards behavior, the items and item spawning system, and I've designed and implemented the multiple traps that are found in the game.

Features

  • Guard AI behavior system
  • Trap and alarm systems
  • Local multiplayer gameplay
  • Dynamic item spawning

Technical Challenges

One challenge was ensuring that the game has a stealthy feel to it, even when all hell broke lose. To achieve this I implemented a detection system for the guards based on the light level that the player is iluminated.

Gallery

Links